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A grade in one minute

Open Finisher, check the Input LUT, shape the picture with COLOR and LIGHT and refine it with the Dial trackball, all in about a minute.

57 sec

Click path

  1. Finisher
  2. Grade
  3. Color
  4. Input LUT
  5. COLOR
  6. LIGHT
  7. Dial trackball

Shape the shot. This tutorial runs a quick, deliberate grade in the cinemaOS Finisher: check the source, set the input correctly, shape the look with COLOR and LIGHT, then refine with the Dial trackball.

Steps

  1. Open the grade tools. Open Finisher, then Grade and Color. Start by checking the source and the picture you want to end up with.
  2. Set the Input LUT only when it matches the source. Use Input LUT when the footage needs a camera transform. The demo footage is already a finished display image, so no camera transform is assigned.
  3. Shape the look with COLOR and LIGHT. Make small changes and compare them against the starting image.
  4. Refine with the Dial trackball. Use the Dial trackball for a controlled colour adjustment. Watch the picture and the scopes together as you refine it.
  5. Review in motion. Play the shot. Keep the grade deliberate rather than heavy.

Notes

Footage: Sintel, Blender Foundation, CC BY 3.0. Edited in cinemaOS for this tutorial.